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dc.contributor.advisorLobo Quintero, René Alejandrospa
dc.contributor.authorRamírez Ortega, Nicolasspa
dc.coverage.spatialBucaramanga (Santander, Colombia)spa
dc.date.accessioned2020-07-25T01:27:01Z
dc.date.available2020-07-25T01:27:01Z
dc.date.issued2018
dc.identifier.urihttp://hdl.handle.net/20.500.12749/7039
dc.description.abstractEl presente documento presenta el desarrollo de un aplicativo móvil que permite el desplazamiento a personas con movilidad reducida, problemas cognitivos o barreras idiomáticas, en un espacio desconocido o de interés publico, para lograrlo se pretende hacer uso de un Framework de Swift (iOS) enfocado a la realidad aumentada llamado ARKit y un Framework de navegación en interiores llamado IndoorAtlas, con los cuales se intenta desarrollar una solución visual e interactiva con el medio en tiempo real que facilite u optimice la realización de procesos por parte de los usuarios.spa
dc.description.tableofcontents1.Introducción 4 2.Planteamiento del problema 4 2.1Pregunta de investigación 5 3.Objetivos 5 3.1 Objetivo general 5 3.2 Objetivos específicos 5 4.Resultados esperados 6 5.Metodología 6 6. Estado del arte 7 7.Marco teórico 13 8.Desarrollo 22 8.1 Primer Objetivo 22 8.2 Segundo Objetivo 23 8.3 Tercer Objetivo 26 8.4 Cuarto Objetivo 29 8.4.1 Herramientas finales 30 8.4.2 Proceso de desarrollo 30 8.5 Quinto Objetivo 35 9.Conclusiones 36 10.Referencias 37spa
dc.format.mimetypeapplication/pdfspa
dc.language.isospaspa
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/2.5/co/*
dc.titleDesarrollo de un aplicativo de realidad aumentada para mejorar el desplazamiento en espacios desconocidos. Caso de estudio Universidad Autónoma de Bucaramangaspa
dc.title.translatedDevelopment of an augmented reality application to improve movement in unknown spaces. Case study Universidad Autónoma de Bucaramangaeng
dc.degree.nameIngeniero de Sistemasspa
dc.publisher.grantorUniversidad Autónoma de Bucaramanga UNABspa
dc.rights.localAbierto (Texto Completo)spa
dc.publisher.facultyFacultad Ingenieríaspa
dc.publisher.programPregrado Ingeniería de Sistemasspa
dc.description.degreelevelPregradospa
dc.type.driverinfo:eu-repo/semantics/bachelorThesis
dc.type.localTrabajo de Gradospa
dc.type.coarhttp://purl.org/coar/resource_type/c_7a1f
dc.subject.keywordsSystems engineereng
dc.subject.keywordsAugmented realityeng
dc.subject.keywordsMobile applicationeng
dc.subject.keywordsCell phoneeng
dc.subject.keywordsPeople with disabilitieseng
dc.subject.keywordsSocial conditionseng
dc.subject.keywordsHigher educationeng
dc.subject.keywordsTechnological innovationseng
dc.identifier.instnameinstname:Universidad Autónoma de Bucaramanga - UNABspa
dc.identifier.reponamereponame:Repositorio Institucional UNABspa
dc.type.hasversioninfo:eu-repo/semantics/acceptedVersion
dc.rights.accessrightsinfo:eu-repo/semantics/openAccessspa
dc.rights.accessrightshttp://purl.org/coar/access_right/c_abf2spa
dc.relation.referencesApple Inc. (2018a). About Swift — The Swift Programming Language (Swift 4.2). Retrieved October 26, 2018, from https://docs.swift.org/swift-book/index.htmlspa
dc.relation.referencesApple Inc. (2018b). ARKit | Apple Developer Documentation. Retrieved October 26, 2018, from https://developer.apple.com/documentation/arkitspa
dc.relation.referencesApple Inc. (2018c). Xcode - IDE - Apple Developer. Retrieved October 26, 2018, from https://developer.apple.com/xcode/ide/spa
dc.relation.referencesAzuma, R., Baillot, Y., Feiner, S., Julier, S., Behringer, R., & Macintyre, B. (2001). Recent Advances in Augmented Reality. IEEE Computer Graphics And Applications, 21(6), 34–47. https://doi.org/10.1109/38.963459spa
dc.relation.referencesCankaya, I. A., Koyun, A., Yigit, T., & Yuksel, A. S. (2015). Mobile indoor navigation system in iOS platform using augmented reality. 9th International Conference on Application of Information and Communication Technologies, AICT 2015 - Proceedings, 281–284. https://doi.org/10.1109/ICAICT.2015.7338563spa
dc.relation.referencesDe Oliveira, L. C., Andrade, A. O., De Oliveira, E. C., Soares, A., Cardoso, A., & Lamounier, E. (2017). Indoor navigation with mobile augmented reality and beacon technology for wheelchair users. 2017 IEEE EMBS International Conference on Biomedical and Health Informatics, BHI 2017, 37–40. https://doi.org/10.1109/BHI.2017.7897199spa
dc.relation.referencesDelail, B. Al, Weruaga, L., Zemerly, M. J., & Ng, J. W. P. (2013). Indoor localization and navigation using smartphones augmented reality and inertial tracking. 2013 IEEE 20th International Conference on Electronics, Circuits, and Systems (ICECS), 929–932. https://doi.org/10.1109/ICECS.2013.6815564spa
dc.relation.referencesEstimote, I. (2018). Estimote, Inc. — indoor location with bluetooth beacons and mesh. Retrieved October 25, 2018, from https://estimote.com/spa
dc.relation.referencesGaviria Hincapie, J. M., Castaño Perez, G. A., Portilla Rosero, B., & Sierra Ospina, J. L. (2013). SLD203 REALIDAD AUMENTADA EN EL TRATAMIENTO DE LAS ENFERMEDADES MENTALES Y LAS ADICCIONES. Informática 2013 XV Convención y Feria Internacional, 9. https://doi.org/10.1016/j.mechmat.2016.05.005spa
dc.relation.referencesGoogle LLC. (2018). Beacons | Google Developers. Retrieved October 26, 2018, from https://developers.google.com/beacons/spa
dc.relation.referencesHuey, L. C., Sebastian, P., & Drieberg, M. (2011). Augmented reality based indoor positioning navigation tool. 2011 IEEE Conference on Open Systems, ICOS 2011, 262–266. https://doi.org/10.1109/ICOS.2011.6079276spa
dc.relation.referencesIndoorAtlas Ltd. (2018). Positioning technology – IndoorAtlas. Retrieved October 26, 2018, from https://www.indooratlas.com/positioning-technology/spa
dc.relation.referencesInfsoft GmbH. (2016). Indoor Positioning - Basic Information from infsoft. Retrieved October 26, 2018, from https://www.infsoft.com/indoor-positioningspa
dc.relation.referencesInteraction Design Foundation. (2006). UI4ALL - ERCIM Workshop on “User Interfaces for All” | Interaction Design Foundation. Retrieved October 26, 2018, from https://www.interaction-design.org/literature/conference_series/ercim_workshop_on_user_interfaces_for_allspa
dc.relation.referencesPrendes Espinosa, C. (2014). Realidad aumentada y educación: análisis de experiencias prácticas. Píxel-Bit, Revista de Medios y Educación, (46), 187–203. https://doi.org/10.12795/pixelbit.2015.i46.12spa
dc.relation.referencesRuiz Torrez, D. (2011). Realidad Aumentada, educación y museos. Revista ICONO14 Revista Científica De Comunicación Y Tecnologías Emergentes, 9(2), 212–226. https://doi.org/https://doi.org/10.7195/ri14.v9i2.24spa
dc.relation.referencesSenion Inc. (2018). What is Indoor Positioning Systems? - Senion | Indoor Positioning System. Retrieved October 25, 2018, from https://senion.com/indoor-positioning-system/spa
dc.relation.referencesVerdicchio, Nicolás Nazareno | Sanz, Diego Rubén | Barth, Jonathan | Montalvo, Cristian | Petrolo, Facundo | Mangiarua, Nahuel Adiel | Igarza, Santiago | Ierache, J. S. (2016). Líneas de Investigación de Realidad Aumentada Aplicada a la Asistencia Médica en el campo de la Emergentología. XVIII Workshop de Investigadores En Ciencias de La Computación (WICC 2016, Entre Ríos, Argentina), 667–671. https://doi.org/http://hdl.handle.net/10915/53035spa
dc.relation.referencesVert, S., & Vasiu, R. (2012). School of the future: Using augmented reality for contextual information and navigation in academic buildings. Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, ICALT 2012, 728–729. https://doi.org/10.1109/ICALT.2012.156spa
dc.relation.referencesWifarer. (2016). Wifarer • Indoor Positioning | Indoor GPS | Technology. Retrieved October 25, 2018, from http://www.wifarer.com/technology.htmlspa
dc.contributor.cvlachttps://scienti.minciencias.gov.co/cvlac/visualizador/generarCurriculoCv.do?cod_rh=0001007017*
dc.contributor.googlescholarhttps://scholar.google.es/citations?hl=es&user=9vJhVRoAAAAJ*
dc.contributor.orcidhttps://orcid.org/0000-0003-2989-5357*
dc.subject.lembIngeniería de sistemasspa
dc.subject.lembTelefonía celularspa
dc.subject.lembPersonas con discapacidadesspa
dc.subject.lembCondiciones socialesspa
dc.subject.lembEducación superiorspa
dc.subject.lembInnovaciones tecnológicasspa
dc.identifier.repourlrepourl:https://repository.unab.edu.cospa
dc.description.abstractenglishThis document introduces a mobile app development that allows people with reduced mobility, cognitive disorder or a language barrier, to displace in unknown places or that have public interest. To achieve this goal the project pretends to use an AR Swift framework (AR Kit) and a navigation framework (IndoorAtlas), with whose is expected to create a visual and interactive solution in real time with the environment that easily simplifies and optimizes user processes accomplishment .eng
dc.subject.proposalRealidad aumentadaspa
dc.subject.proposalAplicativo móvilspa
dc.type.redcolhttp://purl.org/redcol/resource_type/TP
dc.rights.creativecommonsAtribución-NoComercial-SinDerivadas 2.5 Colombia*


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